Garrett Gentle

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Garrett Gentle

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Shootout

Game ⦁ Cocos Engine ⦁ Replayable / Addictive

Role: Product Manager, owning concept to launch


Key Contributions: HORSE game mode, variable distances, event scheduling tool for auto start/stop.


Responsibilities: Concept development, product specs, road mapping, agile development, product launch.


(read more about the live-ops campaign here)

About the Product

Originally built as a basketball themed arcade game (and eventually serialed into other sports), this product’s flagship activation began as a client request. However our vision for this game was bigger than bespoke; and what started as a Live-Ops campaign became the foundation for an entire suite of addictive, shelf-stable games.

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